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Odysseas Tsiridis

Graduate Game designer with Bachelor from
Breda University of Applied Sciences.

Four years of experience and four published games.
Proficient with Unreal Engine and Visual scripting (blueprints).
Experience in system, level, puzzle and technical design.
Looking for work in game studios.

Below you will find a list of previous projects

Unannounced Project

A puzzle platformer based on an established IP.

Co-developed by Fishing Cactus and Treecastle.

My Responsibilities:

​Game Design:

  • Concepting

  • High Level Design

  • 3Cs Design

  • Feature Design

  • Level Design

  • Puzzle Design

  • Prototyping

  • Balancing

  • Bugtesting

  • Playtesting

Worked on from April to August 2023

Made in Unreal Engine 5

Planned for release on multiple platforms

FC Personal Archive - Monstrous Forest Climax 1 State 11.jpg

Dune Strider

Dune Strider is an open world sandbox game where you control a sand ship as you trade with the locals, fight enemies, and complete quests while exploring the expansive desert.

My Responsibilities:

​Game Design:

  • Trading and Economy Systems

  • Inventory System

  • Gatherable Items System

  • Combat Rewards

  • Interactable Level Objects

A Student Project Made in 8 months

Released in June 2022

Made in Unreal Engine 4

Published on Steam

Platform: PC

Kim190191_DuneStrider_Poster_Collapsed.jpg

Sugar Blast

Sugar Blast is a Third-person arcade shooter in which the player fights through waves of candy robot enemies to get high scores and fast times.

My Responsibilities:

​System Design:

  • Enemy Spawn System

  • Scoring System

  • Level Progression

  • Cheat-Code System

A Student Project made in 6 months

Released in June 2021

Made in Unreal Engine 4

Published on Itch.io

Platform: PC

Sugar Blast 1.png

Other Group Projects

A collection of smaller projects I have been part of.

​​Genres:

  • Point and Click​

  • Strategy

  • Puzzle

Responsibilities:

  • Puzzle Design

  • System Design

  • Level Design

  • UI/UX Design

Solo Projects

Over the years I have also worked on a variety of smaller solo projects to expand my skills and familiarize myself with various genres.

Gained experience in:​​​

  • 3D Platformers

  • Fishing Games

  • Resource Management Games

  • 3Cs Design

  • Level Design

  • System Design

  • Balancing

My other skills and knowledge

Tool Proficiencies

  • Unreal Engine

  • Excel, Word & PowerPoint

  • Machinations

Language Proficiencies

  • English

  • Greek

Skills

  • Visual Scripting/ Blueprints

  • Math, Geometry

Get in Touch

Email

I always like sharing my experience so if you want to know more contact me at odysseastsiridis@gmail.com or LinkedIn

  • LinkedIn

Thanks for submitting!

©2025 by Odysseas Tsiridis

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